Golan Levin

Golan is an artist and engineer interested in exploring new modes of reactive expression. Through performances, digital artifacts, and virtual environments, Golan applies creative twists to digital technologies that highlight our relationship with machines, make visible our ways of interacting with each other, and explore the intersection of non-verbal communication and interactivity. Golan has exhibited and performed widely in Europe, America and Asia.

As an educator, Golan’s pedagogy is concerned with reclaiming computation as a medium of personal expression. He teaches code-oriented “studio arts courses in computer science,” on themes like interactive art, generative form, digital fabrication, information visualization, game design, tangible media and audiovisual performance systems.

At Carnegie Mellon University, Golan is currently an Associate Professor of Electronic Art, with courtesy appointments in Computer Science and Design. He was appointed Director of the STUDIO for Creative Inquiry, a “meta-laboratory” within CMU dedicated to supporting “atypical, interdisciplinary and inter-institutional” research projects at the intersection of arts, sciences and technology. Golan has spent half his life as an artist embedded within technological research environments, in places like the MIT Media Laboratory, the Ars Electronica Futurelab, and the former Interval Research Corporation in Palo Alto. Levin received undergraduate and graduate degrees from the MIT Media Laboratory, where he studied in the Aesthetics and Computation Group.

This lecture occurred on Thursday, February 7, 2013 at 5:00pm in McConomy Hall.